Arcanist Part 2 And More
Content
Arcanist Part 2 has been added!
- Nineteen New Essence Upgrades
- Twenty-three New Exchange Upgrades
- Seven New Arcanist Spells
- Two new Altars/Runes can be unlocked
- One New essence block can be unlocked
Stargazing
- Two new Stars have been added
- Two new Stargazing upgrades added
- Many new Black Hole levels have been added
Star Wishing
- A new skill tree node has been added (Unlocked Obelisk 55) that allows you to lock star rotation in place, stopping them from rotating every 30 minutes. This is quite strong but it removes one of the biggest pain points of the game so enjoy :)
Challenges
- Five new challenges and challenge rewards added
Workshop
- Two workshop upgrades added
Contracts
- One new contract upgrade added
Misc Cards
- ? New Misc Cards added
General Additions
- Log menu!
Most upgrades, unlocks, purchases and events in the game are now added to a log you can browse! There are multiple categories in the log you can view. Milestone log entries are timestamped. 2500 cap for milestone entries, 500 cap for the rest. (No more reports of "My gems randomly dissapeared??!!" (hopefully)) - Automatic cloud saving via google play/apple (This went live in a stealth update a few weeks ago, writing this here incase it was missed - check your cloud menu to make sure this has kicked in correctly)
- Reworked the currency cart at the top right of the screen to show more currencies and changed from being hold to show to tap to hide/unhide
- Support for a new ore type?!
- Two new value packs added, one for radiant stargazing and one for arcanist spells
- 40k and 50k Founder Milestone additions
-New founder supply jackpot that gives cosmic candy (Obelisk 60+)
-New founder supply jackpot that gives frogurt (Obelisk 70+)
-If Founder Tier 10+, enter code "FOUNDERTIERTEN" for 100 gifts - Value packs have been reordered, syncing with community made tier lists (FYI: We do our best to make the best value packs appear at the top, hopefully helping decision paralysis)
- Freebies now show if they have a chance to give gifts
- Arcanist spell menu now shows mana regen and time to mana cap
- Total gems spent stat added (only tracked from this version)
- Total freebies opened stat added (has been tracked for a while)
- World 4 quest ui will turn green if a quest can be turned in (Adding this made me realize i had a quest I didnt hand in so it defo works lol)
- Wizards text and loot display will turn green if you can trade with them
- The Wizards get wiggly when you touch them
- The Construct>Research menu has an info button to teach about veins
- Miner names can now roll a surname (1 in 8 chance, does not make easter egg names less likely)
- You can now force body type any/a/b for your miner
- The stats menu now shows chance for a star and super star to spawn on floor clear
- The stats menu now shows time for a lootbug to spawn
- Removed confirmation when crafting idols
- Updated credits screen with new team members
- Stopped fishing notice menu scrolling when handing in notices
- Arcanist hold-to-cast has been made faster. Adjustments made so it shouldn't scroll when doing so
- Ability to fold arcanist spells
- It is now more clear which wizard you have selected
- Ui display when arcanist mana is full
- Some inaccessible arcanist upgrades/unlocks will not be counted for game completion
- First time opening the skill tree on a new session will auto scroll to your furthest down unlocked node
- Export stats to JSON button added to the bottom of the stats menu
- Many more stats added to the JSON export
- Statue menu is now auto scrolled down on new session if the previous set is completed and next set is unlocked
- Fuel Generator level added to player profile
- World 3 and World 4 Monuments now have recommendations
Balancing
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Wizard Exchanges have been rebalanced
-Magnet ask significantly lowered
-Legendary item ask reduced
-Essence ask down alot, rune ask up some
-Tier 3 item ask capped at 1
-Per Orb scaling set to fixed linear equation based on that orb's weighting. (More rare orbs scale faster, should keep trades around similar prices between orbs)
-New Linear scaling for Essence/Rune
-Randomness +-5% for all trade costs
-Lowered base costs for Gems, Archeology Fragments, and Items (further reduced item costs based on rarity)
-Added Hard Caps for T1, T2, and T3 items in trades (+- randomness)
-TLDR: Trades should feel better now -
Arcanist value pack made better, now gives 2% shiny and brittle chance
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Baller value pack given an additional bonus: +3 gems from freebie
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Ascension bundle's 2% golden crosshair chance changed to 10% loot mod gain
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Vein 2x Spawn Rate Research have had their gem costs vastly reduced
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World 1 vein unlock costs reduced quite a bit
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Infernal rhino pet shards made harder (it ended up easier than base levels)
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Adjusted arcanist orb unlock requirements
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Divine Challenge 14 Ultra Stonks req reduced from 10 to 5
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Both tier 1 and tier 2 notices done applies to rewards, as opposed to just tier 1
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Swapped black hole 19 and 20 rewards
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Frogspawn from gifts 1-2 > 1-3
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Lootfrog frogspawn chance lowered, gems + relics + skill points increased
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Changed a lootbug spawn rate regular upgrade to lootbug loot multi
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Frogurt now gives up to 300 mana, 10 > 15 free spell casts
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Manaflow spell gives less mana regen but more mana cap
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Stonks, Super Stonks, Rainbow Vein, Gleaming Vein, Novagiant Misc cards made easier
Bug Fixes
- Archaeology Ascension 2's Gleaming floor multi upgrade now properly applies a multiplier on top of the base (previously flat, this is a buff)
- Fixed galactic void portal misc incorrectly giving rainbow void portal multi
- Spells no longer have gaps on the spell page when unlocked out of order
- Fixed a rare occurence of stickers applying to the wrong gift loot
- Hopeful fix for freebie full push notifications being wrong
- Fixed a gap in the floor select ui between magma and virtual zones
- Fixed the bomber extraordinaire bundle giving +15x instead of +10x transmuter multi and the craftmaster bundle giving +0x instead of +5x
- Fixed not being able to hide ores in the craft screen if you are in world 2+ but current prestige hasnt reached world 2
- Fixed the world 4 ultra stonks regular upgrade being 10x weaker than intended
- Fixed infinity bomb not displaying "reached infinity" correctly in some scenarios
- Fixed omniportal bundle all void portal multi being applied incorrectly
- Fixed max mining level being 5 lower than intended at max obelisk level
Known issues with v2.2.20
- Some stats/profile menu totals are incorrect (Skill tree, Stargazing, Arcanist, Fishing (damn i really fked this huh))
- Stars dont rotate floors lol
- World 3 monument recommendation not tracking elixir grades properly